Agent visibility increases activity on the canvas without establishing reviewable intent.
Design-system owners need confidence in shared components, while designers need room to explore without every edit becoming a gate.
Who you’d be doing this for
“A developer asked who approved that new state, and I had to replay the file history.”
Charles Bakker · Design Systems Lead
Owns the component library used by multiple product teams and reviewed by developers during handoff.
What is at stake
Design-system leads cannot tell which agent-made component edits received human judgment. You must weigh review confidence against the creative speed of a shared canvas.
Why it isn’t already fixed
Every obvious fix costs something else. That’s the part you’d have to decide.
- creative exploration vs. review confidence
- multiplayer speed vs. durable change context
- library consistency vs. lightweight workflow
- canvas coherence vs. platform extensibility
Why Figma
Figma’s multiplayer canvas and Figma Pattern Library make shared component changes a production input for design-to-code workflows.
Written with these in mind
Not your kind of problem? 45 more at Figma, or browse every organization.
This is the setup. The work is inside.
Running it puts you in the room: the full situation and its constraints, stakeholders who push back in their own words, and the decisions that are yours to make. What you produce becomes a Day One Plan — work you can show someone instead of describing.